MacroFire v.3.1.0
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Yesterday, Pen at ClassG has released his homebrew app called MacroFire. Basically this application is use for tweaking psp such as adjust analog speed, customize buttons, and much more. This will make you can total control of your PSP.
In this version 3.1.0 has a few changes, and settings.ini is easier to customize. Also changes in UMD game ID’s and PSX ID’s
MacroFire v3.1.0 Changelog
- UMD games from the Game ID “-” has gone. (Example: ULJM-00001 -> ULJM00001)
- PS1 games that you can get the game ID.
- Homebrew on startup, and then calculate a hash value from the executable, the game was to be used as ID.
- (This ID is 8 characters, “0123456789ABCDEF” consisting only of strings)
- Macrofire.ini from, [Main] section, [AnalogStick] to delete a section, all the settings in it [Default] moved to the section.
- [Default] section entries with ID games can also be applied to all sections.
- Macrofire.ini settings “UseVolatileMemory” was abolished.
- Macrofire.ini settings “UseGraphicsMemory” is “ForcedLowMemoryMode” to change the name.
- Note that the meaning is the opposite values.
- By dynamically allocated storage for the macro, you can register as a macro as far as memory.
- Button Settings dialog box for, in addition to automatic detection until now, the choice of buttons to use as it had also been adopted in previous versions.
- Engine status notification is a Status notification to change the name.
- Status notification to ON, the switching state in addition to the engine run hot key macros / was to show that effect when you stop.
- Note: There is a file embedded within this post, please visit this post to download the file.
Download [download id="39" format="1"]
Previous version http://www.pspsx.com/psp-apps/how-to-reassign-psp-buttons/